A B C D E F G H I K L M N O P Q R S T U V W X Y
All Classes All Packages
All Classes All Packages
A
- ABSMAXENERGY - Static variable in class com.starpoints.game.Figure
-
Absolute energy maximum. 1000.
- AbstractLevel - Class in com.starpoints.game
- AbstractLevel() - Constructor for class com.starpoints.game.AbstractLevel
- AbstractLevelInfo - Class in com.starpoints.game
-
Abstract info class for levels shops and flash animations.
- AbstractLevelInfo() - Constructor for class com.starpoints.game.AbstractLevelInfo
- AbstractReader - Class in com.starpoints.io
-
Abstract superclass for property readers
- AbstractReader() - Constructor for class com.starpoints.io.AbstractReader
- activate(int) - Method in class com.starpoints.game.item.ItemSecretLevel
-
Activates this ItemSecretLevel for the given number of rounds.
- active - com.starpoints.game.item.BombState
-
Flag, if mine is active on the field.
- active - Variable in class com.starpoints.game.item.ItemRocket
-
State of the rocket (ACTIVE/INACTIVE)
- active - Variable in class com.starpoints.painter.PainterMenu
-
Flag, if explicitely made acitve.
- activeCount - Variable in class com.starpoints.game.item.ItemCleverRocket
-
Counter for the number of active rounds.
- ACTIVITY_DURATION - Static variable in class com.starpoints.game.item.ItemSecretLevel
-
Number of rounds the item is active.
- add - Variable in class com.starpoints.painter.arena2D.PainterItemSatellite
-
Add value for circle.
- addAdditionalAnimation(Object, Animation) - Method in class com.starpoints.animation.AnimationInfo
-
Adds an additional Animation
- addAdditionalAnimation(Object, Animation) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Does nothing.
- addAdditionalEquipment(String) - Method in class com.starpoints.game.PlayerFigure
-
Adds an additional equipment.
- addAdditionalEquipment(String) - Method in class com.starpoints.state.FigureState
-
Adds an additional equipment.
- addAdditionalItemMove(ItemState, ItemMove) - Method in class com.starpoints.state.GameState
-
Adds an additional item move (mainly for rockets that are launched directly into an enemy).
- addChar(char) - Method in class com.starpoints.painter.menu.TextEntryMenuEntry
-
Adds a char to the entry.
- addEnergy(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds the given amount to this things energy level.
- addEnergy(int, AnimationInfo) - Method in class com.starpoints.game.Thing
-
Adds the given amount to this things energy level.
- addFieldListener(FieldListener) - Method in class com.starpoints.game.Field
-
Adds a field listener.
- addFigureColorListener(FigureColorListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureEnergyListener(FigureEnergyListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureHeatListener(FigureHeatListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureHoverListener(FigureHoverListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureItemListener(FigureItemListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureKillListener(FigureKillListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureMoveAnimation(Figure, Point, Point) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a figure move animation.
- addFigureMoveAnimation(Figure, Point, Point) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns an empty FigureAnimation.
- addFigureMoveListener(FigureMoveListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigurePointListener(FigurePointListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureRamAnimation(Figure, boolean, int, Direction, Thing) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a figure ram animation for a figure standing on a rammers target point.
- addFigureRamAnimation(Figure, boolean, int, Direction, Thing) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns an empty FigureAnimation.
- addFigureRamAnimation(Figure, Point, Point, boolean, int, Direction, Thing) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a figure ram animation.
- addFigureRamAnimation(Figure, Point, Point, boolean, int, Direction, Thing) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns an empty FigureAnimation.
- addFigureRamAnimation(Figure, Point, Point, boolean, int, Direction, Thing, boolean) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a figure ram animation.
- addFigureRamAnimation(Figure, Point, Point, boolean, int, Direction, Thing, boolean) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns an empty FigureAnimation.
- addFigureRamListener(FigureRamListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureShieldAnimation(Figure, ShieldType, int) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a shield animation for the figure.
- addFigureStunListener(FigureStunListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFigureVisibilityListener(FigureVisibilityListener) - Method in class com.starpoints.game.Figure
-
Adds a listener for this figures events.
- addFile(String, String, boolean) - Method in class com.starpoints.FileManager
-
Adds a file to the file list, if it is not yet contained.
- addFlashAnimation(FlashAnimationState) - Method in class com.starpoints.state.GameState
-
Adds a flash animation.
- addFlashAnimationText(String, int, int, double, int) - Method in class com.starpoints.editor.StarpointEditor
-
Adds the given text to the FlashAnimationInfo.
- addHeat(int, boolean, Thing) - Method in class com.starpoints.game.figure.ChrystalMonster
- addHeat(int, boolean, Thing) - Method in class com.starpoints.game.figure.GreenChrystalFigure
- addHeat(int, boolean, Thing) - Method in class com.starpoints.game.figure.RedChrystalFigure
- addHeat(int, boolean, Thing) - Method in class com.starpoints.game.figure.TheRat
-
Does nothing by returning 0.
- addHeat(int, boolean, Thing) - Method in class com.starpoints.game.figure.YellowChrystalFigure
- addHeat(int, boolean, Thing, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds the given amount to this things heat level.
- addInitialEnergy(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds the given amount to this figures initial energy.
- addItemMoveAnimation(Item, Point, Point) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns an empty ItemAnimation.
- addItemMoveAnimation(Item, Point, Point, int) - Method in class com.starpoints.animation.AnimationInfo
-
Adds an item-move animation
- additionalAnimations - Variable in class com.starpoints.animation.AnimationInfo
-
Map of additional Animations.
- additionalOptions - Variable in class com.starpoints.painter.PainterOptions
-
Painter for keyboard or sound options.
- AdditionalOptions - Interface in com.starpoints.painter
-
Interface for additional options painter.
- addLeaguePlayer(int, FigureState) - Method in class com.starpoints.state.LeagueState
- addLevelChangeListener(LevelChangeListener) - Method in class com.starpoints.editor.StarpointEditor
- addLevelInfo(AbstractLevelInfo) - Method in class com.starpoints.game.LevelSet
- addLevelPlayer(FigureState) - Method in class com.starpoints.state.GameState
-
Adds a level player.
- addLife() - Method in class com.starpoints.game.Figure
-
Adds a life.
- addMatch(Match) - Method in class com.starpoints.league.MatchDay
-
Adds a match.
- addMatchDay(MatchDay) - Method in class com.starpoints.league.Season
-
Adds a matchday.
- addMaxEnergy(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds the given amount to this things energy maximum.
- addMenu(PainterMenuHorizontal, String) - Method in class com.starpoints.painter.editor.PainterTabbedMenu
- addMenuEntry(MenuEntry) - Method in class com.starpoints.painter.PainterMenu
-
Adds a menu entry.
- addMenuListener(MenuListener) - Method in class com.starpoints.painter.PainterMenu
-
Adds a menu listener.
- addMoney(int) - Method in class com.starpoints.game.Figure
-
Adds the given amount fo money to this figure's.
- addMoveAnimation(Point, Point) - Method in class com.starpoints.animation.FigureAnimation
-
Addds a move animation
- addPainter(Painter) - Method in class com.starpoints.painter.PainterSet
-
Adds a painter.
- addPenalty(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Removes the given number of points from the current point count.
- addPenalty(int, AnimationInfo) - Method in class com.starpoints.game.figure.ChaosDuck
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Does nothing - ChaosDuck does not get penalties (for killing JungleTrees especially).
- addPermanentItem(ItemPermanent, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds an item to the permanent items list, as long as the number of items is smaller then the slot count.
- addPermanentItem(PermanentItemState) - Method in class com.starpoints.state.FigureState
-
Adds a permanent item.
- addPlayerResult(LeagueResult) - Method in class com.starpoints.league.Match
-
Adds a result for a player in the match.
- addPointChainExplodeAnimation(Point, Point) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a Chain explosion animation
- addPointColorAnimation(Point, int, int) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a Color animation caused by no swirl.
- addPointColorAnimation(Point, int, int, boolean) - Method in class com.starpoints.animation.AnimationInfo
-
Adds a Color animation
- addPoints(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds the given number of points to the current point count.
- addProperty(String, Object) - Method in class com.starpoints.state.ThingState
-
Adds a property.
- addRamAnimation(Point, Point, boolean, int, Direction, Thing) - Method in class com.starpoints.animation.FigureAnimation
-
Adds a figure ram animation.
- addRamAnimation(Point, Point, boolean, int, Direction, Thing, boolean) - Method in class com.starpoints.animation.FigureAnimation
-
Adds a figure ram animation.
- addResult(LeagueResult) - Method in class com.starpoints.league.LeagueResult
-
Adds score and points of result to this ones.
- addSelectedFlashImageIndex(int, int, double) - Method in class com.starpoints.editor.StarpointEditor
-
Adds the selected flash image to the FlashAnimationInfo.
- addSellItem(ShopItemState) - Method in class com.starpoints.state.ShopState
-
Adds a sell item.
- addShieldAnimation(ShieldType, int) - Method in class com.starpoints.animation.FigureAnimation
-
Adds a shield animation.
- addShielding(int) - Method in class com.starpoints.game.Thing
-
Adds the given shielding against energy loss in general.
- addShopItem(ShopItemState) - Method in class com.starpoints.state.ShopState
-
Adds a shop item.
- addSkinOverlayImage(String) - Method in class com.starpoints.state.FigureState
-
Adds a skin overlay image.
- addSlots(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Adds a number of slots to the slots for permanent items.
- addSoundInfo(String) - Method in class com.starpoints.sound.SoundFxUpdate
-
Adds a SoundInfo for the given mode for client update or replayer.
- addSoundInfo(String, int, boolean) - Method in class com.starpoints.sound.SoundFxUpdate
-
Adds a SoundInfo for the given mode for client update or replayer.
- addSoundStopID(int) - Method in class com.starpoints.sound.SoundFxUpdate
-
Adds an id of a stopped sound.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.BigBoss
-
Adds properties necessary for BigBoss painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.BigBossDuck
-
Adds properties necessary for BigBossDuck painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.BlasterTank
-
Adds properties necessary for Blastertank painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.ChaosDuck
-
Adds properties necessary for ChaosDuck painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Adds debug properties necessary for thing painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.LaserTower
-
Adds properties necessary for LaserTower painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.Rocketeer
-
Adds properties necessary for Rocketeer painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.figure.SwampGhost
-
Adds properties necessary for SwampGhost painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemAsteroid
-
Adds properties necessary for asteroid painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemBigMine
-
Adds properties necessary for bigmine painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemBlasterGenerator
-
Adds properties necessary for blaster generator painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemChrystalStone
-
Adds properties necessary for chrystal stone painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemColorBucket
-
Adds properties necessary for color bucket painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemDoubleShields
-
Adds properties necessary for color bucket painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemDriller
-
Adds properties necessary for driller painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemEnergyLoss
-
Adds properties necessary for energy loss painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemMine
-
Adds properties necessary for mine painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemMoney
-
Adds properties necessary for rocket painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemPhantomPoints
-
Adds properties necessary for warp points painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocket
-
Adds properties necessary for rocket painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocketeer
-
Adds properties necessary for energy loss painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemSatellite
-
Adds properties necessary for satellite painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.item.ItemSecretLevel
-
Adds properties necessary for secretlevel painting.
- addStateProperties(ThingState, AnimationInfo) - Method in class com.starpoints.game.Thing
-
Override in superclasses, to add properties necessary for thing painting.
- addText() - Method in class com.starpoints.painter.editor.PainterFlashAnimationEditor
- Adept - com.starpoints.game.Handicap
- adjustMenuEntries() - Method in class com.starpoints.painter.editor.PainterEditorMenu
-
Adjusts menu entries according to editor state.
- adjustPlayerForLevel(FlashAnimationInfo) - Method in class com.starpoints.game.Game
-
Adds items, energy and screenitems to the player figures, depending on the current level.
- adjustPlayerForLevel(FlashAnimationInfo) - Method in class com.starpoints.league.LeagueGame
-
Adds items, energy and screenitems to the player figures, depending on the current level and slots depending on Options.
- adjustRepaintCounter(int) - Method in class com.starpoints.painter.PainterFlashAnimation
-
Adjusts the repaint counter in case of multiple or missing ui update calls.
- adjustRepaintCounter(int) - Method in class com.starpoints.painter.PainterGameFinishedAnimation
-
Adjusts the repaint counter in case of multiple or missing ui update calls.
- affectsBlue - Variable in class com.starpoints.game.Figure
-
Flag, if this figure affects blue points.
- affectsBlue - Variable in class com.starpoints.game.FigureInfo
-
Flag, if figure causes explosions on blue points.
- affectsBlue - Variable in class com.starpoints.game.Item
-
Flag, if item affects blue points.
- affectsBlue() - Method in class com.starpoints.game.Figure
-
Returns, if this thing affects blue points.
- affectsBlue() - Method in class com.starpoints.game.Item
-
Checks, if this item affects blue points.
- affectsBlue() - Method in class com.starpoints.game.Thing
-
Checks, if this thing affects blue points.
- aggressiveness - Variable in class com.starpoints.game.figure.CleverComputerFigure
-
Value for the aggressiveness of this figure, used for rating aspects.
- allAlive() - Method in class com.starpoints.game.Game
-
Checks, if any human player has lost all his or her lives.
- allowsLevelSelection() - Method in class com.starpoints.game.GameInfo
-
Checks, if level selection is allowed at game start.
- allowsSelling - Variable in class com.starpoints.game.ShopInfo
-
Flag, if items can be sold in the shop.
- alreadyKilled - Variable in class com.starpoints.game.Figure
-
Flag, if the killing effect was already performed on the killer.
- alwaysPlayLevelSong - Variable in class com.starpoints.Options
-
Flag, if level sound is played even if level is reentered after ir was not won.
- animatedImages - Variable in class com.starpoints.painter.arena2D.PainterPlayerFigure
- animatePlayer - Variable in class com.starpoints.Options
-
Flag, if player figure is animated during movement.
- animation - Variable in class com.starpoints.painter.PainterBackgroundAnimation
-
Current animation. null, if none is shown.
- Animation - Class in com.starpoints.animation
-
Abstract superclass for Animation infos for things and points.
- Animation(int) - Constructor for class com.starpoints.animation.Animation
-
Creates a new Animation with the given duration in round segments.
- animationIndex - Variable in class com.starpoints.painter.PainterBackgroundAnimation
-
Counter for animation paint.
- animationIndex(GameState, int) - Method in class com.starpoints.painter.arena2D.PainterItemDriller
-
Calculates the animation index based on rocket speed and frame rate.
- animationIndex(ItemMove, int) - Method in class com.starpoints.painter.arena2D.PainterItemAsteroid
-
Calculates the animation index based on rocket speed and frame rate.
- animationIndex(ItemMove, int) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
-
Calculates the animation index based on rocket speed and frame rate.
- AnimationInfo - Class in com.starpoints.animation
-
Container for all animations during one round segment.
- AnimationInfo(int) - Constructor for class com.starpoints.animation.AnimationInfo
-
Creates a new AnimationInfo with the given index.
- animationPainter - Variable in class com.starpoints.painter.PainterBackground
- animationProbability - Variable in class com.starpoints.Options
-
Probability for background animations to start.
- AnimationReader - Class in com.starpoints.io
-
Level reader for the level-ini files.
- AnimationReader() - Constructor for class com.starpoints.io.AnimationReader
-
Creates a new LevelReader.
- animations - Variable in class com.starpoints.animation.BackgroundAnimationSet
-
The list of BackgroundAnimations.
- animations - Variable in class com.starpoints.painter.PainterBackgroundAnimation
-
Set of all background animations
- animationUpdate - Variable in class com.starpoints.game.UpdateInfo
-
The level.
- anyLaserTowerAlive() - Method in class com.starpoints.game.figure.BigBossDuck
-
Checks, if any of the LaserTowers in the level is still alive.
- applyClientFigureInfos() - Method in class com.starpoints.StarpointController
-
Applies the client player names and skins to the game player figures.
- applyGraphInfo(LevelState) - Method in class com.starpoints.painter.Painter2DArena
-
Calculates new graphic coordinates after resize events.
- applyLevelInfoSpeed - Variable in class com.starpoints.game.FigureInfo
-
Flag, if this figures speed should be set to the levels enemy speed setting.
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterFlashAnimationItems
-
Applies the shop properties after the selected level changed.
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterFlashAnimationPlanets
-
Applies the shop properties after the selected level changed.
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterLevelColors
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterLevelEnemies
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterLevelFogs
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterLevelItems
-
Applies the level properties after the selected level changed.
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterMenuHorizontal
- applyLevelProperties() - Method in class com.starpoints.painter.editor.PainterShopItems
-
Applies the shop properties after the selected level changed.
- applyOptions() - Method in class com.starpoints.painter.PainterGraphicSoundOptions
-
Applies the options to the menu selections.
- applyOptions() - Method in class com.starpoints.painter.PainterLeagueOptions
-
Applies the options to the menu selections.
- applySkin(Skin) - Method in class com.starpoints.game.PlayerFigure
-
Applies the given skin to this PlayerFigure, so the skins settings are used for this figure.
- area - Variable in class com.starpoints.painter.PainterBase
-
The paint area.
- areas - Variable in class com.starpoints.painter.PainterBase
-
The mouse areas with menu items
- AskEnter - com.starpoints.game.ShopMode
-
Waiting for user to answer entry question.
- attachToCenter() - Method in class com.starpoints.painter.editor.PainterFlashAnimationEditor
-
Checks if mouse pos is nearly centered and sets mousepos to 0/0.
B
- BackgroundAnimation - Class in com.starpoints.animation
-
Descriptor for a background animation.
- BackgroundAnimation() - Constructor for class com.starpoints.animation.BackgroundAnimation
- BackgroundAnimationSet - Class in com.starpoints.animation
-
Stores all information for one BackGroundAnimation (which might consist of different BackgroundAnimations starting at different update indices.
- BackgroundAnimationSet() - Constructor for class com.starpoints.animation.BackgroundAnimationSet
- backgroundColor - Variable in class com.starpoints.game.LevelInfo
-
The background color.
- backgroundForeColor - Variable in class com.starpoints.game.LevelInfo
-
The background forecolor.
- backgroundImage - Variable in class com.starpoints.game.LevelInfo
-
String for a background image.
- BackgroundImageInfo - Class in com.starpoints.animation
-
Contains information for one images animation as part of a BackgroundAnimation.
- BackgroundImageInfo() - Constructor for class com.starpoints.animation.BackgroundImageInfo
- baseImageName - Variable in class com.starpoints.game.fog.FogHide
-
A base image name.
- beFired() - Method in class com.starpoints.game.item.ItemCleverRocket
-
Sets the target figure to the nearest one, calls the beFired-supermethod, and starts the sound fx.
- beFired() - Method in class com.starpoints.game.item.ItemRocket
-
Sets the state to ACTIVE, calls the fields rocketStarted-method, and starts the sound fx.
- beforeMove(Figure, Point, Point, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Called, before the game handles this figures move.
- beforeMove(Figure, Point, Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemChrystalStone
- beforeMove(Figure, Point, Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemDriller
- beforeMove(Figure, Point, Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemSatellite
-
Called, if the satellite is active.
- beforeMove(Figure, Point, Point, AnimationInfo) - Method in interface com.starpoints.game.listener.FigureMoveListener
-
Called, before the figure moves to a new point.
- beforePickup(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemAbstractChrystal
-
Called when picked up.
- beforePickup(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocketGeneratorBoost
-
Checks, if a RocketGenerator is present,
- beforePickup(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocketGeneratorBoostFast
-
Checks, if a RocketGenerator is present,
- beforePickup(Figure, AnimationInfo) - Method in class com.starpoints.game.ItemPermanent
-
Called befor picking up a permanent item.
- Benefit - com.starpoints.game.ItemCategory
- bePickedUp(Figure, AnimationInfo) - Method in class com.starpoints.game.Item
-
This method is called, when the item is picked up by a figure.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Performs the effect when this figure is rammed by the rammer or rams him.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.figure.BlueChrystalFigure
-
Performs the effect when this figure is rammed by the rammer or rams him.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.figure.ChrystalMonster
-
Performs the effect when this figure is rammed by the rammer or rams him.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.figure.RedChrystalFigure
-
Performs the effect when this figure is rammed by the rammer or rams him.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.figure.SantaClaus
-
Called, if Santa Claus is rammed.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.figure.TheRat
-
Performs the effect when this figure is rammed by the rammer or rams him.
- beRammed(Figure, int, AnimationInfo) - Method in class com.starpoints.game.figure.YellowChrystalFigure
-
Performs the effect when this figure is rammed by the rammer or rams him.
- beRammed(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemChrystalStone
- beRammed(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemExplosion
-
Returns false.
- beRammed(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemJungleTree
-
Called, if the item is rammed by a figure.
- beRammed(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemRock
-
Called, if the item is rammed by a figure.
- beRammed(Figure, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocketeer
-
Called, if this item is "picked up" by a figure.
- beRammed(Figure, AnimationInfo) - Method in interface com.starpoints.game.ItemRammable
-
Called, if the item is rammed by a figure.
- bestLevel - Variable in class com.starpoints.game.PlayerFigure
-
The best levels name.
- BestMoveInfo - Class in com.starpoints
-
Descriptor for a best move.
- BestMoveInfo(String, String, int) - Constructor for class com.starpoints.BestMoveInfo
-
Creates a BestMoveInfo.
- BestMoveManager - Class in com.starpoints
-
Handles the best move replay (if all menu texts have been shown).
- BestMoveManager(StarpointController) - Constructor for class com.starpoints.BestMoveManager
-
Creates a BestMoveManager
- BestMoveReplay - com.starpoints.StarpointMode
-
Best move replay.
- bestPoints - Variable in class com.starpoints.game.PlayerFigure
-
Best levels point result
- beUsed(Figure, AnimationInfo) - Method in class com.starpoints.game.Item
-
This method is called when the item is used by a figure.
- bgFactX - Variable in class com.starpoints.painter.PainterFlashAnimation
-
Background scaling factor.
- bgFactX - Variable in class com.starpoints.painter.PainterGameFinishedAnimation
-
Background scaling factor.
- bgFactY - Variable in class com.starpoints.painter.PainterFlashAnimation
-
Background scaling factor.
- bgFactY - Variable in class com.starpoints.painter.PainterGameFinishedAnimation
-
Background scaling factor.
- bgImage - Variable in class com.starpoints.painter.PainterLeagueBoard
- Big - com.starpoints.painter.FontSize
-
Big font.
- BigBoss - Class in com.starpoints.game.figure
-
The Boss enemy (surrounded by 4 BigBossDrones).
- BigBoss(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.BigBoss
-
Creates The last Enemy.
- BigBossDrone - Class in com.starpoints.game.figure
-
Drone Figure for BigBoss.
- BigBossDrone(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.BigBossDrone
-
Creates a BigBossDrone.
- BigBossDuck - Class in com.starpoints.game.figure
-
The Last Enemy of the Chaos Duck realm, consisting of 4 figures of this class, placed in a 2x2-square.
- BigBossDuck(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.BigBossDuck
-
Creates a BigBossDuck.
- bigFont - Variable in class com.starpoints.painter.PainterBase
-
A big font.
- bigMine - Variable in class com.starpoints.game.figure.CleverComputerFigure
-
A big mine that was used by the figure.
- BIGMINE_PLACED - Static variable in class com.starpoints.game.figure.CleverComputerFigure
-
Hurrying reason bit value for a placed BigMine.
- bigMinePlaced(ItemBigMine) - Method in class com.starpoints.game.Field
-
Fires the bigmine placed event.
- black - Static variable in class com.starpoints.Colors
-
Black color.
- blackened - com.starpoints.game.DieReason
-
Death by entering a hole.
- blackened - com.starpoints.game.ShieldType
-
Shield against holes.
- BLACKENED - Static variable in class com.starpoints.painter.Explosions
-
Constant for die fx caused by hole.
- blackPoint - Variable in class com.starpoints.game.Effects
-
Stores the last hit black point.
- blackRainClip - Variable in class com.starpoints.SoundFx
-
The clip played for extra lives.
- blackRainCoordinates - Variable in class com.starpoints.game.EffectsInfo
- blackRainOldColors - Variable in class com.starpoints.game.Effects
-
List of lists of drop´s old colors to restore after the black drop for possibly multiple black rain fx.
- blackRainProb - Variable in class com.starpoints.game.LevelInfo
-
Probability of black rain starting when entering black points.
- blackRains - Variable in class com.starpoints.game.BonusManager
- blackRainSrc - Variable in class com.starpoints.game.Effects
-
List of figures that originated the possibly multiple black rain effects.
- blackRainX - Variable in class com.starpoints.game.Effects
-
List of lists of drop´s x coordinates for possibly multiple black rain fx.
- blackRainY - Variable in class com.starpoints.game.Effects
-
List of lists of drop´s y coordinate for possibly multiple black rain fx.
- blasterEnergy - Variable in class com.starpoints.game.item.ItemBlasterGenerator
-
Initial blaster (and fireball) energy.
- BlasterTank - Class in com.starpoints.game.figure
-
Computer figure, that fires fireballs frequently.
- BlasterTank(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.BlasterTank
-
Creates a new BlasterTank.
- blobs - Variable in class com.starpoints.painter.Painter2DArena
- blue - Static variable in class com.starpoints.Colors
-
Blue color.
- BlueChrystalFigure - Class in com.starpoints.game.figure
-
Computer figure that only works in the blue chrystal zone.
- BlueChrystalFigure(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.BlueChrystalFigure
-
Creates a new BlueChrystalFigure figure.
- blueColors - Static variable in class com.starpoints.Colors
-
The blue colors.
- BlueCrawler - Class in com.starpoints.game.figure
-
Simple computer figure that colors every point around him randomly blue and starts a chain explosion when dying.
- BlueCrawler(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.BlueCrawler
-
Creates a BlueCrawler.
- bluePoints - Variable in class com.starpoints.game.Effects
-
Stores the last hit blue point seperately for each figure.
- blueswirling - Static variable in class com.starpoints.Colors
-
Placeholder for a random color.
- blueSwirling - Variable in class com.starpoints.game.Point
-
Flag, if the blue swirling efffect is on.
- BOLD - Static variable in class com.starpoints.graphics.Font
-
Style Constant for bold font.
- bombed - com.starpoints.game.DieReason
-
Death because of picking up bombs or exploding items.
- bombPlaced(ItemBigMine, AnimationInfo) - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Method that is called when a bigmine is placed on the field.
- bombPlaced(ItemBigMine, AnimationInfo) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Method that is called when a bigmine is placed on the field.
- bombPlaced(ItemBigMine, AnimationInfo) - Method in class com.starpoints.game.Item
-
Method that is called when a bigmine is placed on the field.
- bombPlaced(ItemBigMine, AnimationInfo) - Method in interface com.starpoints.game.listener.FieldListener
-
Method that is called when a bigmine is placed on the field.
- BombRatingModifier - Class in com.starpoints.game.figure
-
Modifier for big bombs placed on the field.
- BombRatingModifier(Figure, ItemBigMine) - Constructor for class com.starpoints.game.figure.BombRatingModifier
-
Creates a new BombRatingModifier.
- BombRatingModifierMK2 - Class in com.starpoints.game.figure
-
Modifier for big bombs placed on the field.
- BombRatingModifierMK2(Figure, ItemBigMine) - Constructor for class com.starpoints.game.figure.BombRatingModifierMK2
-
Creates a new BombRatingModifier.
- BombState - Enum in com.starpoints.game.item
-
State for big mine and mines.
- bonus - Variable in class com.starpoints.game.BonusDescriptor
- BonusDescriptor - Class in com.starpoints.game
-
Class storing bonus information.
- BonusDescriptor() - Constructor for class com.starpoints.game.BonusDescriptor
- bonusManager - Variable in class com.starpoints.game.Game
-
The Replayer.
- BonusManager - Class in com.starpoints.game
-
Class for managing player boni.
- BonusManager(Game) - Constructor for class com.starpoints.game.BonusManager
- Bottom - com.starpoints.painter.MessagePosition
-
Centered bottom position.
- BOTTOMLEFT - Static variable in class com.starpoints.game.figure.BigBoss
-
Direction constant for fire animation.
- BOTTOMLEFT - Static variable in class com.starpoints.game.figure.BigBossDuck
-
Direction constant for fire animation.
- BOTTOMRIGHT - Static variable in class com.starpoints.game.figure.BigBoss
-
Direction constant for fire animation.
- BOTTOMRIGHT - Static variable in class com.starpoints.game.figure.BigBossDuck
-
Direction constant for fire animation.
- brighter(int) - Static method in class com.starpoints.Colors
-
Gets a brighter version of a color (adding 20% to every color value, or setting it to 40, if 0 in the original color).
- brown - Static variable in class com.starpoints.Colors
-
Yellow color.
- brownPoints - Variable in class com.starpoints.game.Effects
-
Stores the last brown point seperately for each figure.
- button - Variable in class com.starpoints.painter.editor.ImageButton
- button - Variable in class com.starpoints.painter.PainterMenu
- button_clicked - Variable in class com.starpoints.painter.editor.ImageButton
- button_clicked - Variable in class com.starpoints.painter.PainterMenu
- BUTTON1_MASK - Static variable in class com.starpoints.event.MouseEvent
-
Modifier constant for Button 1.
- BUTTON2_MASK - Static variable in class com.starpoints.event.MouseEvent
-
Modifier constant for Button 2.
- buttonCounter - Variable in class com.starpoints.painter.PainterMenu
- buttonLeft - Static variable in class com.starpoints.painter.PainterMenu
-
Left scroll button.
- buttonRight - Static variable in class com.starpoints.painter.PainterMenu
-
Right scroll button.
- buyItem(int) - Method in class com.starpoints.game.Shop
-
Makes the figure buy the item at the given index in the shop item list.
C
- calculateAngle(int, int, int, int) - Method in class com.starpoints.painter.arena2D.PainterThing
-
Calculates the angle (in rad) from the source coordinates to the given target point (in 2D). 0° means up, 90° is left aso.
- calculateBonus(PlayerFigure) - Method in class com.starpoints.game.BonusManager
- calculateCurveY(ThingState, ItemMove, PointState, Direction, Direction, int) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
- calculateDuration() - Method in class com.starpoints.game.item.ItemAbstractChrystal
-
Calculates the duration.
- calculateDuration() - Method in class com.starpoints.game.item.ItemAntiKill
-
Calculates the duration.
- calculateDuration() - Method in class com.starpoints.game.item.ItemShielding
-
Calculates the duration.
- calculateDuration() - Method in class com.starpoints.game.ItemPermanent
-
Calculates the duration.
- calculateFogRating(Point, boolean) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Gets a rating for the fog on a point.
- calculateGain() - Method in class com.starpoints.game.item.ItemRamPower
-
Calculates the ram power gain.
- calculateItemFocus(MouseEvent) - Method in class com.starpoints.painter.PainterShop
-
Calculates the focussed item.
- calculateItemRating(Item) - Method in class com.starpoints.game.ComputerFigure
-
Calculates a rating for the item.
- calculateNextPoint() - Method in class com.starpoints.game.ComputerFigure
-
Calculates the best next point by checking the currently occupied and its surrounding points.
- calculatePointRating(Point) - Method in class com.starpoints.game.ComputerFigure
-
Gets the point rating for a given point during next point calculation - override this method in own computer figure implementations if you want reuse the calculateNextPoint()-method for the way the next point is basically retrieved.
- calculatePointRating(Point) - Method in class com.starpoints.game.figure.BigBoss
-
Gets the point rating for a given point during next point calculation - Returns -100000 for points on the edge of the field, otherwise supermethods return value.
- calculatePointRating(Point) - Method in class com.starpoints.game.figure.ChrystalMonster
-
Gets the point rating for the given point for determining the best next point for this figure.
- calculatePointRating(Point) - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Gets the point rating for the given point for determining the best next point for this figure.
- calculatePointRating(Point) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Gets a point rating for a given point.
- calculatePointRating(Point) - Method in class com.starpoints.game.figure.KamikazeFigure
-
Gets a points rating.
- calculateRatingModifiers(Point) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Modifies the point rating by the rating modifiers.
- calculateRocketAnimationX(ThingState, ItemMove, int, PointState, Direction, Direction) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
- calculateRocketAnimationY(ThingState, ItemMove, int, PointState, Direction, Direction) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
- calculateRocketX(double) - Method in class com.starpoints.painter.arena2D.PainterFigure
-
Calculates the x difference for the rocket display in the figure.
- calculateRocketX(double) - Method in class com.starpoints.painter.arena2D.PainterItemRocketeer
-
Calculates the x difference for the rocket display in the figure.
- calculateRocketY(double) - Method in class com.starpoints.painter.arena2D.PainterFigure
-
Calculates the y difference for the rocket display in the figure.
- calculateRocketY(double) - Method in class com.starpoints.painter.arena2D.PainterItemRocketeer
-
Calculates the y difference for the rocket display in the figure.
- calculateScoreDifferenceToLead() - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Calculates the score difference to the best player in the level.
- calculateScoreDifferenceToSecond() - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Calculates the score difference to the second best player in the level.
- calculateTarget() - Method in class com.starpoints.game.figure.KamikazeFigure
-
Determines the next visible PlayerFigure.
- calculateTarget(int, int) - Method in class com.starpoints.game.item.ItemRocket
-
Calculates the rocket target using the given start coordinates.
- calculateTarget(int, int, boolean, boolean) - Method in class com.starpoints.game.item.ItemDuckRocket
-
Does nothing.
- calculateTarget(int, int, boolean, boolean) - Method in class com.starpoints.game.item.ItemRocket
-
Determines the nearest target figure and calculates the target line.
- calculateTargetDirectionRating(Point) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Returns a positive rating modifier, if p is in the target direction.
- calculateTargetLine() - Method in class com.starpoints.game.item.ItemRocket
-
Calculates the points to move over when fired.
- calculateXOffset() - Method in class com.starpoints.painter.PainterBackgroundAnimation
-
Calculates an offset for the display.
- canEnterScoreList() - Method in class com.starpoints.game.Game
-
Checks, if high score list entry is valid for this game.
- canMove(Figure) - Method in class com.starpoints.game.GameRoutine
-
Checks, if the figure can move.
- category - Variable in class com.starpoints.game.Item
-
A category this item belongs to.
- CATEGORY_WIDTH - Static variable in class com.starpoints.painter.editor.PainterLevelItems
- Center - com.starpoints.painter.MessagePosition
-
Centered position.
- chainExplode(Point, int, int, int, Thing) - Method in class com.starpoints.game.Effects
-
Starts a chain explosion, which lets an explosion spread over all connected blue points.
- chainFxPoints - Variable in class com.starpoints.game.Effects
-
Stores the already exploded points during chainExplode-FX.
- changeColorFromFormatString() - Method in class com.starpoints.painter.PainterText
-
Changes the text color according to a format string.
- changeFontFromFormatString() - Method in class com.starpoints.painter.PainterText
-
Changes the text font according to a format string.
- changeSizeFromFormatString() - Method in class com.starpoints.painter.PainterText
-
Changes the text size according to a format string.
- changeSizeFromFormatString() - Method in class com.starpoints.painter.PainterTutorial
-
Changes the text size according to a format string.
- ChaosDuck - Class in com.starpoints.game.figure
-
Flame throwing enemy (whenever any enemy is in shoot distance).
- ChaosDuck(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.ChaosDuck
-
Creates a new ChaosDuck.
- checkBigMineUsage() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if a big mine should be used.
- checkEnemy(Figure) - Method in class com.starpoints.game.ComputerFigure
-
Checks, if a figure is relevant for the closest enemy determination.
- checkEnemy(Figure) - Method in class com.starpoints.game.figure.BigBossDuck
-
Checks, if a figure is relevant for the closest enemy determination.
- checkEnemy(Figure) - Method in class com.starpoints.game.figure.ChaosDuck
-
Checks, if a figure is relevant for the closest enemy determination.
- checkEnemy(Figure) - Method in class com.starpoints.game.figure.LaserTower
-
Checks, if a figure is relevant for the closest enemy determination.
- checkForLevelChange(GameState) - Method in class com.starpoints.painter.arena2D.PainterThing
-
Checks for a level change and calls the initializeForNewLevel().
- checkForScoreAnimation(GameState, FigureState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Checks, if score animation is to display for this figure.
- checkHurryingBecauseOfEnemyNearby() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if the nearest enemy is still a reason for hurrying.
- checkHurryingBecauseOfPointColor() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if the color of the current point is a reason to move fast.
- checkIfInRadius(Point, int, int, int) - Static method in class com.starpoints.Utils
-
Checks, if the given coordinates are within the radius around the point p.
- checkIfNewTargetShouldBeSelected() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if the figure wants to select a new target.
- checkMoveToTarget() - Method in class com.starpoints.game.item.ItemDriller
-
Checks, if the user moves to the target point, stores an item if the target point is occupied by.
- checkPickup(Figure) - Method in class com.starpoints.game.item.ItemAbstractChrystal
-
Checks, if the chrystal will really be picked up - false, if same chrystal is already owned.
- checkPickup(Figure) - Method in class com.starpoints.game.item.ItemRatPoison
-
Checks, if the chrystal will really be picked up - false, if same chrystal is already owned.
- checkRamPowerForUsage() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if a ram power item should be used.
- checkRegeneration(Figure) - Method in class com.starpoints.game.item.ItemEnergyPlusSuper
-
Checks, if the item gives energy to the user.
- checkRocketUsage() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if a rocket should be used.
- checkRocketUsage() - Method in class com.starpoints.game.figure.Rocketeer
-
Checks, if a rocket should be used.
- checkShieldingForUsage() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if a shield item should be used.
- Chess - com.starpoints.game.SpeedLevel
-
Very slow mode.
- ChrystalMonster - Class in com.starpoints.game.figure
-
Computer figure that only works in the last chrystal zone.
- ChrystalMonster(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.ChrystalMonster
-
Creates a new ChrystalMonster figure on the field.
- classes - Variable in class com.starpoints.game.item.ItemChrystalStone
- className - Variable in class com.starpoints.game.FigureInfo
-
This figures name.
- className - Variable in class com.starpoints.game.FogInfo
-
Item class.
- className - Variable in class com.starpoints.game.ItemInfo
-
Item class.
- clear() - Method in class com.starpoints.animation.AnimationInfo
-
Clears all animations.
- clear() - Method in class com.starpoints.game.LevelSet
-
Clears the level list.
- clear() - Method in class com.starpoints.IntelliTouch
-
Clear the target line.
- clear() - Method in class com.starpoints.sound.SoundFxUpdate
-
Clears the update lists.
- clearEffects() - Method in class com.starpoints.SoundFx
-
Clears the SoundFxUpdate for network game.
- clearFieldFigures(Field) - Method in class com.starpoints.game.FlashEffects
-
Removes all figures from the field.
- clearFieldItems(Field, int) - Method in class com.starpoints.game.FlashEffects
-
Removes all items from the field, calling their onLevelFinished-method (and inserting a "plop"-sound as well).
- clearForNewServerGame() - Method in class com.starpoints.network.StarpointNetworkHandler
-
Clears the player figure mappings.
- clearLevelItems() - Method in class com.starpoints.game.Game
-
Calls the onLevelFinishedMethod for all items on the field.
- clearPainters() - Method in class com.starpoints.painter.PainterSet
-
Clears the list of painters.
- clearTexts() - Method in class com.starpoints.game.Thing
-
Clears the list of texts to display at the thing.
- CleverComputerFigure - Class in com.starpoints.game.figure
-
A more clever computer figure.
- CleverComputerFigure(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.CleverComputerFigure
-
Creates a new CleverComputerFigure.
- CleverComputerFigureMK2 - Class in com.starpoints.game.figure
-
A more clever computer figure, using strategies to decide whether to collect points, items, regenerate, destroy enemies etc..
- CleverComputerFigureMK2(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.CleverComputerFigureMK2
-
Creates a new CleverComputerFigure MK2 with IQ 120.
- CleverComputerFigureMK2_160 - Class in com.starpoints.game.figure
-
CleverComputerFigureMK2 with an IQ set to 160.
- CleverComputerFigureMK2_160(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.CleverComputerFigureMK2_160
-
Creates a new CleverComputerFigure MK2 with IQ 160.
- CleverComputerFigureMK2_200 - Class in com.starpoints.game.figure
-
CleverComputerFigureMK2 with an IQ set to 200.
- CleverComputerFigureMK2_200(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.CleverComputerFigureMK2_200
-
Creates a new CleverComputerFigure MK2 with IQ 200.
- CLEVERROCKET - Static variable in class com.starpoints.game.figure.Rocketeer
-
Constant for drop rocket.
- ClickMenuEntry - Class in com.starpoints.painter.menu
- ClickMenuEntry(String, int, int, int, FontSize) - Constructor for class com.starpoints.painter.menu.ClickMenuEntry
- clickMode - Variable in class com.starpoints.editor.StarpointEditor
-
Current click mode (edit or mark).
- ClientGameQuit - com.starpoints.network.ClientMessageContent
-
Content for client quit message.
- ClientID - com.starpoints.network.ServerMessageContent
- ClientInfo - Class in com.starpoints.network
- ClientInfo(String, Skin) - Constructor for class com.starpoints.network.ClientInfo
- ClientItemBuy - Class in com.starpoints.network
- ClientItemBuy(int) - Constructor for class com.starpoints.network.ClientItemBuy
- ClientMessageContent - Enum in com.starpoints.network
- ClientMessageObject - Class in com.starpoints.network
- ClientMessageObject(int, ClientMessageContent, Object) - Constructor for class com.starpoints.network.ClientMessageObject
- ClientMove - Class in com.starpoints.network
- ClientMove(Direction, boolean, Direction) - Constructor for class com.starpoints.network.ClientMove
- ClientState - Enum in com.starpoints.network
- ClientWaitForGame - com.starpoints.StarpointMode
-
Mode while client waits for server game.
- CLIPINIT - Variable in class com.starpoints.SoundFx
-
The number of green points to enter before green sound is switched.
- clipLooped - Variable in class com.starpoints.SoundFx
-
Flag, if different sound clips are looped for restart after pause.
- clipMode - Variable in class com.starpoints.SoundFx
-
Flag, if different sound clips are looped for restart after pause.
- clips - Variable in class com.starpoints.sound.SoundFxUpdate
-
Array of lists of SoundInfo objects.
- clipStr - Variable in class com.starpoints.game.item.ItemBigMine
-
A clip name after being dropped.
- clone() - Method in class com.starpoints.animation.Animation
-
Creates a clone of this animation.
- clone() - Method in class com.starpoints.game.AbstractLevelInfo
- clone() - Method in class com.starpoints.game.EnemyInfo
-
Returns a clone.
- clone() - Method in class com.starpoints.game.FieldInfo
- clone() - Method in class com.starpoints.game.FlashAnimationInfo
-
Returns a deep clone.
- clone() - Method in class com.starpoints.game.FlashInfo
-
Returns a clone of this FlashInfo.
- clone() - Method in class com.starpoints.game.FogInfo
-
Returns a clone.
- clone() - Method in class com.starpoints.game.ItemInfo
-
Returns a clone.
- clone() - Method in class com.starpoints.game.LevelInfo
- clone() - Method in class com.starpoints.game.LevelSet
-
Returns a (deep) clone of this levelset.
- clone() - Method in class com.starpoints.game.ShopItemInfo
-
Returns a clone.
- clone() - Method in class com.starpoints.game.Skin
-
Returns a clone.
- clone() - Method in class com.starpoints.sound.SoundFxUpdate
-
Clones the update lists.
- cockpit - Variable in class com.starpoints.Options
-
Flag, if cockpit mode should be used for display.
- codeBeforeFlashs - Variable in class com.starpoints.Options
-
Flag, if level codes are collected in the level before the suiting flash animation (like Bonus Levels in original game).
- color - Variable in class com.starpoints.game.FlashInfo
- color - Variable in class com.starpoints.game.Point
-
This points color.
- color - Variable in class com.starpoints.painter.arena2D.PainterItemBigMine
-
Circle color.
- color - Variable in class com.starpoints.painter.arena2D.PainterItemSatellite
-
Circle color.
- color - Variable in class com.starpoints.painter.arena2D.PainterItemSecretLevel
-
Circle color.
- color - Variable in class com.starpoints.painter.menu.MenuEntry
-
Menu entry display color.
- Color - com.starpoints.editor.EditingMode
-
Color editing.
- colorButtons - Variable in class com.starpoints.painter.editor.ColorChooser
- ColorChooser - Class in com.starpoints.painter.editor
- ColorChooser(int, int) - Constructor for class com.starpoints.painter.editor.ColorChooser
- colorFields(Field, Point, int, int, Thing, boolean, AnimationInfo) - Method in class com.starpoints.game.Effects
-
Colors the fields in a best possible circle around the Point p in the given color.
- colorFields(Field, Point, int, int, Thing, AnimationInfo) - Method in class com.starpoints.game.Effects
-
Colors the fields in a best possible circle around the Point p in the given color.
- colorlistener - Variable in class com.starpoints.game.Figure
-
A list of figure event listeners
- colorMenuEntry - Variable in class com.starpoints.painter.PainterSkinSelection
- colorPoints(Point, int, int, Thing, AnimationInfo) - Method in class com.starpoints.game.Field
-
Colors the points on the field in a best possible circle around the center point in the given color.
- colorPower - Variable in class com.starpoints.game.Point
-
The power of the new color setter.
- colorProb - Variable in class com.starpoints.game.LevelInfo
-
Random colors probabilities.
- colors - Variable in class com.starpoints.game.FieldInfo
-
Stores the color info.
- colors - Variable in class com.starpoints.game.LevelInfo
-
Random colors.
- colors - Variable in class com.starpoints.painter.editor.ColorChooser
- Colors - Class in com.starpoints
-
Color constants and helper methods for the Starpoints game.
- Colors() - Constructor for class com.starpoints.Colors
- COLORS - Static variable in class com.starpoints.io.LevelReader
-
Line identifier for level colors.
- COLORS - Static variable in class com.starpoints.io.LevelWriter
-
Line identifier for level colors.
- colorSrc - Variable in class com.starpoints.game.Point
-
Reference to the last caller of setColor().
- com.starpoints - package com.starpoints
-
Contains main classes for StarpointArena.
- com.starpoints.animation - package com.starpoints.animation
-
Contains classes for game state changes that are collected during one game update cycle.
- com.starpoints.editor - package com.starpoints.editor
-
Contains classes for the level editor.
- com.starpoints.event - package com.starpoints.event
-
Contains event handler and platform independent event classes for input events.
- com.starpoints.game - package com.starpoints.game
-
Contains the classes for the StarpointArena game.
- com.starpoints.game.figure - package com.starpoints.game.figure
-
Contains the figure subclasses, that implement the individual figure behaviours.
- com.starpoints.game.fog - package com.starpoints.game.fog
-
Contains the fog subclasses, that implement the individual fog behaviours.
- com.starpoints.game.item - package com.starpoints.game.item
-
Contains the item subclasses, that implement the individual item behaviours.
- com.starpoints.game.listener - package com.starpoints.game.listener
-
Contains listeners interfaces for different events during the game.
- com.starpoints.graphics - package com.starpoints.graphics
-
Contains some platform independent graphic objects.
- com.starpoints.io - package com.starpoints.io
-
Contains readers and writers for different file based info objects.
- com.starpoints.league - package com.starpoints.league
-
Contains classes for the league game.
- com.starpoints.log - package com.starpoints.log
-
Contains a (more or less unused yet) Logger.
- com.starpoints.network - package com.starpoints.network
-
Contains network handling components and message objects.
- com.starpoints.painter - package com.starpoints.painter
-
Contains 2D painters.
- com.starpoints.painter.arena2D - package com.starpoints.painter.arena2D
-
Contains special 2D painters for things.
- com.starpoints.painter.editor - package com.starpoints.painter.editor
-
Contains 2D painters for level editor.
- com.starpoints.painter.menu - package com.starpoints.painter.menu
-
Contains menu item implementations.
- com.starpoints.sound - package com.starpoints.sound
-
Contains classes for sound updates.
- com.starpoints.state - package com.starpoints.state
-
Contains state classes for UI updates, replay and best move storage.
- comment - Variable in class com.starpoints.ScoreEntry
-
The comment.
- ComputerFigure - Class in com.starpoints.game
-
The basic computer figure in the newgame.
- ComputerFigure(Game, FigureInfo) - Constructor for class com.starpoints.game.ComputerFigure
-
Creates a new computer figure on the field.
- confirm() - Method in class com.starpoints.editor.StarpointEditor
-
Call to confirm confirm question
- containsAdditionalAnimation(Object) - Method in class com.starpoints.animation.AnimationInfo
-
Checks, if an additional animation is contained for the key.
- containsAdditionalAnimation(Object) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns false.
- containsCenterImage() - Method in class com.starpoints.game.FlashAnimationInfo
-
Checks if an image at coordinates (0/0) is contained.
- containsCenterImage() - Method in class com.starpoints.state.FlashAnimationState
-
Checks if an image at coordinates (0/0) is contained.
- containsFigureAnimation(Figure) - Method in class com.starpoints.animation.AnimationInfo
-
Checks, if an animation for the given figure is contained.
- containsFigureAnimation(Figure) - Method in class com.starpoints.animation.EmptyAnimationInfo
-
Returns false.
- containsFigureMoveAnimation(Figure) - Method in class com.starpoints.animation.AnimationInfo
-
Checks, if a move animation for the given figure is contained.
- containsItemAnimation(Item) - Method in class com.starpoints.animation.AnimationInfo
-
Checks, if an animation is contained for the given item.
- containsPointAnimation(Point) - Method in class com.starpoints.animation.AnimationInfo
-
Checks, if an animation for the given point exist.
- controller - Variable in class com.starpoints.FileManager
-
the controller.
- controller - Variable in class com.starpoints.game.Game
-
The application context.
- controller - Variable in class com.starpoints.painter.PainterBase
-
Reference to the Controller.
- controller - Variable in class com.starpoints.painter.PainterFactory
- controlMenuEntry - Variable in class com.starpoints.painter.PainterOptions
- Cooling - com.starpoints.game.ItemCategory
- coolnessBonus - Variable in class com.starpoints.game.BonusDescriptor
- coolnessCount - Variable in class com.starpoints.game.BonusDescriptor
- copy - Variable in class com.starpoints.painter.editor.PainterLevelOverview
- copy() - Method in class com.starpoints.event.MouseEvent
-
Creates a copy of this event.
- copyToArray(ArrayList<Integer>) - Static method in class com.starpoints.Utils
-
Creates an int array from the list.
- copyToStringArray(ArrayList<String>) - Static method in class com.starpoints.Utils
-
Creates a string array from the list.
- countDown - Variable in class com.starpoints.game.item.ItemBigMine
-
Countdown counter.
- countDown - Variable in class com.starpoints.game.item.ItemWarpPoints
-
Counter for disappearing.
- countDown - Variable in class com.starpoints.game.Point
-
Counter for delayed explosions.
- counter - Variable in class com.starpoints.game.figure.LaserTower
-
Fire counter for laser beam.
- counters - Variable in class com.starpoints.game.item.ItemChrystalStone
- COURIER - Static variable in class com.starpoints.graphics.Font
-
Name Constant for Courier font.
- COURIER_10 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 10.
- COURIER_12 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 12.
- COURIER_14 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 14.
- COURIER_16 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 16.
- COURIER_20 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 20.
- COURIER_24 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 24.
- COURIER_28 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 28.
- COURIER_30 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 30.
- COURIER_60 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 60.
- COURIER_8 - Static variable in class com.starpoints.graphics.Font
-
A Courier font with a size of 8.
- Crack - com.starpoints.game.Handicap
- crackleGlassPoint(Point, Thing, AnimationInfo) - Method in class com.starpoints.game.Effects
-
Makes the glass crackle.
- create(int, int, double, double) - Method in class com.starpoints.graphics.Graphics
-
Creates a new Graphics with the given offset and scaling factors.
- create2DArenaPainterSet(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- create3DArenaPainterSet(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- create3DMenuPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- create3DOptionsPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createAndPlaceEnemyFigures(LevelInfo, List<Figure>, Field, List<Integer>) - Method in class com.starpoints.editor.StarpointEditor
-
Initializes the enemy figures for a new level and places tham.
- createAndPlaceEnemyFigures(LevelInfo, List<Figure>, Field, List<Integer>) - Method in class com.starpoints.game.Game
-
Initializes the enemy figures for a new level and places tham.
- createAndPlaceLeaguePlayer(List<Figure>, Field, int, int) - Method in class com.starpoints.league.LeagueGame
-
Reinitializes and places the player figures for a new level.
- createAndPlacePlayerFigures(List<Figure>, Field, Collection<Integer>) - Method in class com.starpoints.game.Game
-
Reinitializes and places the player figures for a new level.
- createArenaPainter2D(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createBackground(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createClientWaitPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createCreditsPainterSet(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createDropMine() - Method in class com.starpoints.game.item.ItemMine
-
Creates the mine to be dropped after usage.
- createEditorPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createExit(int, int, AnimationInfo) - Method in class com.starpoints.game.item.ItemAbstractChrystal
-
Creates the exit when collected.
- createExit(int, int, AnimationInfo) - Method in class com.starpoints.game.item.ItemRatPoison
-
Creates the exit when collected.
- createFadeInAnimation(Field, int) - Method in class com.starpoints.game.FlashEffects
-
Creates the animation during field fade in effect.
- createFadeOutAnimation(Field, int) - Method in class com.starpoints.game.FlashEffects
-
Creates the animation during field fade out effect.
- createFigureFromInfo(FigureInfo) - Method in class com.starpoints.game.Game
-
Returns a new instance of a Figure of the given class.
- createFigureImages(FigureState) - Static method in class com.starpoints.painter.arena2D.PainterFigure
-
Creates the images for this figure and stores them in the image map.
- createFigures() - Method in class com.starpoints.editor.StarpointEditor
-
Creates the editor figures.
- createFlashAnimationPainter(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createFogs() - Method in class com.starpoints.editor.StarpointEditor
-
Initializes the fog classes.
- createGame(GameInfo) - Method in class com.starpoints.StarpointController
-
Creates a new game in the state initialized.
- createGameFinishedAnimationPainter(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createGameInfo(int, String) - Method in class com.starpoints.StarpointController
-
Creates a new GameInfo for the given number of players.
- createGameMenuPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createGameMessagePainter(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createGameOptionsPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createGameStateReplay() - Method in class com.starpoints.game.Game
- createGameStateReplay() - Method in class com.starpoints.league.LeagueGame
- createItem(ItemInfo) - Method in class com.starpoints.game.Game
-
Creates an item for the given ItemInfo with the given energy and maxenergy.
- createItem(String) - Method in class com.starpoints.game.Game
-
Creates an item for the given ItemClass.
- createLevelSetSelectionPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createMenuPainterSet(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createMessagePainter(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createNetworkMenuPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createNewLevelSet() - Method in class com.starpoints.editor.StarpointEditor
-
Creates a new level set.
- createOptionsPainterSet(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createOrGetPointAnimation(Point) - Method in class com.starpoints.animation.AnimationInfo
-
Gets or creates an Animation for the given Point.
- createOrGetSlotAnimations(FigureState) - Method in class com.starpoints.painter.PainterPlayerInfos
- createPainterControlButtons(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterCredits(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterDimmer(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterGameDimmer(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterGameMenu(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterInventory(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterKeyboard(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterLeagueBoard(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterLeaguePlayers(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterLevelInfo(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterLevelIntro(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterMenu(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterMenuKeyboard(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterMenuSavedGames(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterMenuText(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterNetworkMenu(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterOptionsMenu(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterPlayerInfo(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterShop(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterSkinSelection(StarpointController, Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPainterTutorial(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createPlayerFigure(int, FigureInfo) - Method in class com.starpoints.game.Game
-
Creates a player figure
- createPlayerFigure(int, FigureInfo) - Method in class com.starpoints.league.LeagueGame
-
Creates a player figure.
- createRandomFog() - Method in class com.starpoints.game.Level
-
Gets a random fog.
- createRocket(AnimationInfo) - Method in class com.starpoints.game.figure.BigBossDrone
-
Creates a rocket
- createRocket(AnimationInfo) - Method in class com.starpoints.game.figure.Rocketeer
-
Creates a rocket depending on this rocketeers itemNr.
- createSavedGameSelectionPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createSkinSelectionPainterSet(Rectangle) - Method in class com.starpoints.painter.PainterFactory
- createState() - Method in class com.starpoints.editor.StarpointEditor
-
Creates a GameState object representing the current state of the game.
- createState() - Method in class com.starpoints.game.Game
-
Creates a GameState object representing the current state of the game.
- createState() - Method in class com.starpoints.game.Shop
-
Creates this shops state.
- createState() - Method in class com.starpoints.game.ShopItemInfo
-
Creates a state object for this ShopItemInfo.
- createState() - Method in class com.starpoints.league.LeagueGame
-
Creates a GameState object representing the current state of the game.
- createState(AnimationInfo) - Method in class com.starpoints.game.Figure
-
Creates a state object for this item.
- createState(AnimationInfo) - Method in class com.starpoints.game.Fog
-
Creates a state object for this item.
- createState(AnimationInfo) - Method in class com.starpoints.game.Item
-
Creates a state object for this item.
- createState(AnimationInfo) - Method in class com.starpoints.game.ItemPermanent
-
Creates a state object for this item.
- createState(AnimationInfo) - Method in class com.starpoints.game.Level
-
Creates a GameState object representing the current state of the game.
- createState(AnimationInfo) - Method in class com.starpoints.game.PlayerFigure
-
Creates a state object for this item.
- createState(AnimationInfo) - Method in class com.starpoints.game.Thing
- createState(AnimationInfo) - Method in class com.starpoints.league.LeagueFigure
-
Creates a state object for this league figure.
- createState(Map<Integer, FigureState>, AnimationInfo) - Method in class com.starpoints.game.Field
- createState(Map<Integer, FigureState>, AnimationInfo) - Method in class com.starpoints.game.Point
-
Creates a state object for this point.
- Credits - com.starpoints.StarpointMode
-
Credits.
- creditTexts - Variable in class com.starpoints.painter.PainterCredits
- currentColor - Variable in class com.starpoints.painter.PainterText
-
The current color during painting.
- currentFont - Variable in class com.starpoints.painter.PainterText
-
The current font during painting.
- currentLevel - Variable in class com.starpoints.game.Game
-
The current Level.
- currentLevelHasFlashAnimation() - Method in class com.starpoints.game.Game
-
Checks, if the current level has a flash animation.
- currentLevelInfo - Variable in class com.starpoints.game.Game
-
The current Levelinfo.
- currentOpacity - Variable in class com.starpoints.painter.PainterText
-
The current color opacity for painting.
- currentSchemeIndex - Variable in class com.starpoints.SoundFx
-
Default sound scheme.
- currentSoundScheme - Variable in class com.starpoints.SoundFx
-
Default sound scheme.
- currentState - Variable in class com.starpoints.game.Game
-
The current game state
- currentState - Variable in class com.starpoints.network.StarpointNetworkHandler
-
Last update for server.
- currentUpdate - Variable in class com.starpoints.Replayer
-
The current update during replay.
- curveEndIndex(ThingState) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
- curveImageName(ItemState, ItemMove, Direction, Direction, int) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
-
Gets the curve image name.
- curveStartIndex(ThingState) - Method in class com.starpoints.painter.arena2D.PainterItemRocket
- CUSTOM_LEVEL_INIFILE - Static variable in class com.starpoints.StarpointController
-
Filename for editor ini file.
- cyan - Static variable in class com.starpoints.Colors
-
Cyan color.
- cyanCounter - Variable in class com.starpoints.game.Effects
-
Counter for cyan effect.
- cyanProb - Variable in class com.starpoints.game.LevelInfo
-
Probability in percent for new items, if a figure enters a cyan point. 18 per default.
- cyanProb - Variable in class com.starpoints.painter.editor.PainterLevelProps
D
- Damage - com.starpoints.game.ItemCategory
- danger - Variable in class com.starpoints.game.figure.CleverComputerFigure
-
Flag, if a danger - either active rocket or bigmine - was detected on the field.
- danger - Variable in class com.starpoints.game.figure.TemporaryRatingModifierMK2
-
Flag, if modifier indicates danger.
- dangerProb - Variable in class com.starpoints.game.ShopInfo
-
Probability of negative dealer effect - default is 0.
- darkblue - Static variable in class com.starpoints.Colors
-
Dark blue color.
- darkbluePoints - Variable in class com.starpoints.game.Effects
-
Stores the last hit darkblue point seperately for each figure.
- darker(int) - Static method in class com.starpoints.Colors
-
Gets a darker version of a color (reducing every color value by 20%).
- darkgray - Static variable in class com.starpoints.Colors
-
Dark gray color.
- darkgreen - Static variable in class com.starpoints.Colors
-
Dark green color.
- darkred - com.starpoints.game.ShieldType
-
Shield against item losses.
- darkred - Static variable in class com.starpoints.Colors
-
Dark red color.
- data - Variable in class com.starpoints.game.FlashInfo
- DEBUG - Static variable in class com.starpoints.editor.StarpointEditor
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.figure.RatingModifier
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.figure.RatingModifierMK2
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.Game
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.Item
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.item.ItemBigMine
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.item.ItemDoubleShields
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.item.ItemGrayBlocker
-
Debug flag.
- DEBUG - Variable in class com.starpoints.game.item.ItemRocket
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.Level
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.game.Thing
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.editor.PainterFlashAnimationEditor
- DEBUG - Static variable in class com.starpoints.painter.editor.PainterLevelOverview
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.PainterBase
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.PainterGraphicSoundOptions
- DEBUG - Static variable in class com.starpoints.painter.PainterLeagueBoard
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.PainterLeagueOptions
- DEBUG - Static variable in class com.starpoints.painter.PainterLeaguePlayers
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.PainterNetworkMenu
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.PainterOptions
-
Debug flag.
- DEBUG - Static variable in class com.starpoints.painter.PainterSkinSelection
-
Debug flag.
- DEBUG_DETAIL - Static variable in class com.starpoints.painter.editor.PainterLevelOverview
-
Debug flag.
- DEBUG_IQ - Static variable in class com.starpoints.painter.PainterLeaguePlayers
-
Debug flag.
- DEBUG_ROUNDS - Static variable in class com.starpoints.game.Game
-
Debug flag.
- DEBUG_TIMING - Static variable in class com.starpoints.StarpointController
-
DEBUG flag for console output during best move replay.
- DEBUGDETAIL2 - Static variable in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Debug flag for detailed pointrating output.
- DEFAULT_FIGURE_PAINTERCLASS - Static variable in class com.starpoints.game.Figure
-
Default class for figure painting.
- DEFAULT_ITEM_PAINTERCLASS - Static variable in class com.starpoints.game.Item
-
Default class for item painting.
- DEFAULT_LIGHTS_INDEX - Static variable in class com.starpoints.game.Skin
-
Fitting light indices for default color skins.
- DEFAULT_SKINS - Static variable in class com.starpoints.game.Skin
-
Standard skins with different colors, no additional shieldings and ram power, 5 slots, 200/250 energy, no money.
- defaultSoundScheme - Static variable in class com.starpoints.SoundFx
-
Default sound scheme.
- delayer - Variable in class com.starpoints.game.Point
-
The source of a delayed explosion.
- delayExplosionLength - Variable in class com.starpoints.game.Point
-
Length of delayed explosions.
- delayExplosionPower - Variable in class com.starpoints.game.Point
-
Explosion power for delayed explosions.
- delayExplosionRadius - Variable in class com.starpoints.game.Point
-
Radius of delayed explosions.
- delete - Variable in class com.starpoints.painter.editor.PainterLevelOverview
- deleteLevel() - Method in class com.starpoints.editor.StarpointEditor
-
Deletes the currently selected level.
- deselect() - Method in class com.starpoints.painter.editor.ImageButton
- destroyed - com.starpoints.game.Status
-
Thing is destroyed.
- DESTRUCTION_BONUS - Static variable in class com.starpoints.game.BonusManager
- determineAvailableClips() - Static method in class com.starpoints.game.item.ItemRandomTune
-
Determines the number of available clips per mode.
- determineGameWinner(List<PlayerFigure>) - Method in class com.starpoints.game.Game
-
Gets the winner of the last game.
- determineIQ(int) - Method in class com.starpoints.game.Figure
-
Determines the real figures iq depending on the difficulty level.
- determineIQ(FigureInfo) - Method in class com.starpoints.game.Figure
-
Determines the real figures iq depending on the difficulty level.
- determineItemUsage() - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if the figure wants to use an item it carries around.
- determineItemUsage() - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Checks, if the figure wants to use an item it carries around.
- determineLevelOverMessages(boolean, BonusDescriptor) - Method in class com.starpoints.game.Game
-
Creates the list of messages to display after level is over.
- determineLevelOverMessages(boolean, BonusDescriptor) - Method in class com.starpoints.game.Tutorial
-
Creates the list of messages to display after level is over.
- determineLevelOverString(Figure) - Method in class com.starpoints.game.Game
-
Returns a string describing the last levels result.
- determineLevelWinner() - Method in class com.starpoints.game.Game
-
Gets the winner of the last level.
- determineNextExtraLifeCount(long) - Static method in class com.starpoints.game.Game
-
Determines the next point count, at which this figure gets an extra life.
- determineScalingConstants(GameState) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Sets the scaling factors and sizes of single panels.
- determineViewpoint(Figure) - Method in class com.starpoints.Replayer
-
Determines the initial viewpoint and sightdirection.
- detonate(AnimationInfo) - Method in class com.starpoints.game.item.ItemBigMine
-
Makes the BigMine detonate, if count down ends.
- detonate(AnimationInfo) - Method in class com.starpoints.game.item.ItemMine
-
Lets the mine detonate.
- detonate(Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemDropRocket
-
Makes all figures directly around the detonation lose 1 to 3 items, depending on this rockets energy.
- detonate(Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemGrayRocket
-
Colors all fields around the detonation point dark gray.
- detonate(Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemHeatRocket
-
Detonates with a radius depending on the rockets energy and heats up the points in the detoon radius.
- detonate(Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocket
-
Detonates with a radius depending on the rockets energy.
- detonate(Point, AnimationInfo) - Method in class com.starpoints.game.item.ItemSwirlRocket
-
Lets all points in a 3 point radius start to swirl colors.
- detonating - Variable in class com.starpoints.game.item.ItemRocket
-
Flag, if currently detonating.
- DIALOG - Static variable in class com.starpoints.graphics.Font
-
Name Constant for Dialog font.
- DIALOG_10 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 10.
- DIALOG_10P - Static variable in class com.starpoints.graphics.Font
-
A plain Dialog font with a size of 10.
- DIALOG_11 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 11.
- DIALOG_12 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 12.
- DIALOG_14 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 14.
- DIALOG_16 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 16.
- DIALOG_18 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 18.
- DIALOG_20 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 20.
- DIALOG_24 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 24.
- DIALOG_28 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 28.
- DIALOG_30 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 30.
- DIALOG_36 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 30.
- DIALOG_40 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 40.
- DIALOG_48 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 48.
- DIALOG_60 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 60.
- DIALOG_72 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 72.
- DIALOG_8 - Static variable in class com.starpoints.graphics.Font
-
A Dialog font with a size of 8.
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Sets the status of the thing to exploding (if it is not invulnerabe).
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.Item
-
Calls the onBeforeDie()-method of subclasses.
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.item.ItemAsteroidSpawner
-
Does nothing.
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.item.ItemBigMine
-
Sets the status of the thing to exploding (if it is not invulnerabe).
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.item.ItemMine
-
Sets the status of the thing to exploding (if it is not invulnerabe).
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.item.ItemRocket
-
Explodes, if INACTIVE, otherwise detonate.
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.ItemPermanent
-
Removes the item as listener.
- die(Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.Thing
-
Sets the status of the thing to exploding (if it is not invulnerabe).
- dieListener - Variable in class com.starpoints.game.Figure
-
A list of figure event listeners
- dieReason - Variable in class com.starpoints.game.Figure
-
The die reason of the figure.
- dieReason - Variable in class com.starpoints.game.Item
-
The reason why this item dies.
- DieReason - Enum in com.starpoints.game
-
Enumeration for energyloss and death reasons during game.
- DifficultyLevel - Enum in com.starpoints.game
-
Enumeration for difficulty level.
- difficultyMenuEntry - Variable in class com.starpoints.painter.PainterOptions
- dim() - Method in class com.starpoints.painter.PainterDimmer
-
Sets the thickness to 2.
- dim(int) - Method in class com.starpoints.painter.PainterDimmer
-
Sets the thickness to the given thickness.
- dir - Variable in class com.starpoints.game.item.ItemMud
-
Move direction.
- directFlash - Variable in class com.starpoints.game.LevelInfo
-
Flag, if no flash fx to next level should be shown.
- Direction - Enum in com.starpoints.game
-
Enumeration for directions
- displayError(String) - Method in class com.starpoints.network.StarpointNetworkHandler
-
Displays an error message
- displayImageFromFormatString(Graphics) - Method in class com.starpoints.painter.editor.PainterEditorHelp
-
Displays an image according to a format string.
- displayImageFromFormatString(Graphics) - Method in class com.starpoints.painter.PainterText
-
Displays an image according to a format string.
- displayInSlot - Variable in class com.starpoints.game.ItemPermanent
-
Flag, if item has an image to display on the figure in 2D
- displayInSlot() - Method in class com.starpoints.game.ItemPermanent
-
Called to determine if item has an image to display on the figure in 2D display.
- displayMessage(String) - Method in class com.starpoints.network.StarpointNetworkHandler
-
Displays a message via Controller.
- displayMessage(String, int, MessagePosition, int, FontSize) - Method in class com.starpoints.game.Game
-
Displays a message by calling controllers displayMessage.
- displayMessage(String, int, MessagePosition, int, FontSize) - Method in class com.starpoints.game.Level
-
Fires a displayMessage event to all listeners.
- displayMessage(String, int, MessagePosition, int, FontSize) - Method in class com.starpoints.painter.PainterMessageText
-
Displays a message on the gui.
- displayMessage(String, int, MessagePosition, int, FontSize) - Method in class com.starpoints.StarpointController
-
Displays a message on the Message Painter.
- displayText(String) - Method in class com.starpoints.game.Thing
-
Displays a text at the thing.
- displayText(String) - Method in class com.starpoints.painter.PainterText
-
Adds the text to the list.
- displayText(String, int) - Method in class com.starpoints.game.Thing
-
Displays a text at the figure.
- dispose() - Method in class com.starpoints.StarpointController
-
Disoses the UIUpdater thread.
- doCalculateNextPoint() - Method in class com.starpoints.game.ComputerFigure
-
This is called once each round to determine the next point the figure wants to occupy.
- doCalculateNextPoint() - Method in class com.starpoints.game.figure.BigBoss
-
This method is called each round, to get the next point for this figure when playing.
- doCalculateNextPoint() - Method in class com.starpoints.game.figure.BigBossDrone
-
This method is called each round, to get the next point for this figure when playing.
- doCalculateNextPoint() - Method in class com.starpoints.game.figure.BigBossDuck
-
This method is called each round, to get the next point for this figure when playing.
- doCalculateNextPoint() - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
This is called once each round to determine the next point the figure wants to occupy.
- doCalculateNextPoint() - Method in class com.starpoints.game.Figure
-
Default implementation.
- doDetonate() - Method in class com.starpoints.game.item.ItemBigMine
-
Performs the detonation.
- doDetonate() - Method in class com.starpoints.game.item.ItemChainExplosion
-
Starts a chain explosion.
- doDetonate() - Method in class com.starpoints.game.item.ItemHeatMine
-
Detonates by heating up points in a 4 point radius.
- doDetonate() - Method in class com.starpoints.game.item.ItemVeryBigMine
-
Detonates with a 4 point radius.
- doDetonate() - Method in class com.starpoints.game.item.ItemVeryVeryBigMine
-
Detonates with 5 points radius.
- dontKill - Variable in class com.starpoints.game.LevelInfo
-
Flag, if the level forbids killing other enemies.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.ComputerFigure
-
Special updates.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.BigBoss
-
Updates after each round.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.BigBossDrone
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.BigBossDuck
-
Updates after each round.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.BlasterTank
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.BlueChrystalFigure
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.BlueCrawler
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.ChaosDuck
-
Special updates.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.ChrystalMonster
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.CleverComputerFigure
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.CleverComputerFigureMK2
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.Figure
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.FlameBall
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.LaserTower
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.MrBlack
-
Sets the point MrBlack is on to color black.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.Rocketeer
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.SantaClaus
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.SuperTank
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.SuperTankMK2
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.SwampGhost
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.figure.Tank
-
This method is called at the end of the regular updateThing()-method.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.Item
-
Performs the update in each round in overridden classes.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemBigMine
-
If the state is TOBEDROPPED, the bomb is placed on the droppoint, and the audio clip set in the clipStr variable is played.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemChainExplosion
-
Updates the radius, if active.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemCode
-
Called each round, if the code is hold by a figure.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemDriller
-
Performs the update in each round in overridden classes.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemExplosion
-
Updates this thing after each round.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemFireExtinguisher
-
Resets the used flag.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemHeatRocket
-
Changes the color.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemHoverPower
-
Resets the used flag.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemMine
-
Places a new mine on the field if the user dropped one or lets the mine detonate, if a figure comes near.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemMoney
-
Performs the update in each round in overridden classes.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemMystery
-
Switches images.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemRocket
-
Recalculates the target and target line.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemRocketGeneratorBoost
-
Performs the update in each round .
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemRocketGeneratorBoostFast
-
Performs the update in each round .
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemSatellite
-
Performs the update in each round in overridden classes.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemSecretLevel
-
Performs the update in each round.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemShielding
-
Performs the update in each round in overridden classes.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.item.ItemSwirlRocket
-
Changes the items colors each round.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.ItemPermanent
-
Performs the update in each round in overridden classes.
- doSpecialUpdate(AnimationInfo) - Method in class com.starpoints.game.PlayerFigure
-
Special updates.
- doStopClip(int) - Method in class com.starpoints.SoundFx
-
Stops a clip by calling the SoundContext.
- dotFlag - Variable in class com.starpoints.game.item.ItemECM
-
Flag for dot fx on rocket target lines.
- Down - com.starpoints.game.Direction
-
Value for down.
- DOWN - Static variable in class com.starpoints.game.figure.ChaosDuck
-
Constant for flame thrower animation.
- DOWN - Static variable in class com.starpoints.game.Figure
-
Direction constant for positive y direction.
- DOWNLEFT - Static variable in class com.starpoints.game.figure.ChaosDuck
-
Constant for flame thrower animation.
- draw(Graphics, String, int, int, int, Font) - Method in class com.starpoints.painter.PainterBase
-
Draws a string on a virtual 20*25 coordinate system.
- draw(Graphics, String, int, int, int, Font, int) - Method in class com.starpoints.painter.PainterMenu
-
Draws a string on a virtual 20*25 coordinate system.
- draw(Graphics, String, int, int, Font) - Method in class com.starpoints.painter.PainterCredits
-
Draws a string in the given color.
- DRAW_ENERGY_AS_CIRCLE - Variable in class com.starpoints.painter.PainterPlayerInfos
- DRAW_ENERGYS_AS_CIRCLE - Variable in class com.starpoints.painter.PainterPlayerInfos
- DRAW_HEAT_AS_CIRCLE - Variable in class com.starpoints.painter.PainterPlayerInfos
- DRAW_HEATS_AS_CIRCLE - Variable in class com.starpoints.painter.PainterPlayerInfos
- DRAW_STATEBARS_VERTICAL - Variable in class com.starpoints.painter.PainterPlayerInfos
- DRAW_STATEBARSS_VERTICAL - Variable in class com.starpoints.painter.PainterPlayerInfos
- drawAmount(Graphics, MenuEntry, int) - Method in class com.starpoints.painter.editor.PainterMenuHorizontal
-
Draws an indication for the number of appearances for a menu entry.
- drawAsTarget() - Method in class com.starpoints.game.Point
-
After calling this method, the point will be drawn with a target cross this round.
- drawBackgroundImage(Graphics) - Method in class com.starpoints.painter.PainterMenu
-
Draws the background image.
- DRAWDEBUG - Static variable in class com.starpoints.game.figure.CleverComputerFigureMK2
-
Debug flags that draws the clever figures current target point and ratings on the field.
- drawDuration - Variable in class com.starpoints.game.ItemPermanent
-
Flag, if the duration should be drawn on game display (or cockpit).
- drawEnergy(Graphics, int, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the energy level
- drawEnergyBar(Graphics) - Method in class com.starpoints.painter.editor.PainterFlashAnimationItems
-
Draws the energy bar.
- drawEnergyBar(Graphics, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
- drawEnergyCircle(Graphics, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
- drawEnergyFx(Graphics, GameState, ItemState, int, int, double) - Static method in class com.starpoints.painter.arena2D.PainterItem
-
Draws the energy fx.
- drawFigureInfo(Graphics, GameState, FigureState, int, boolean, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the figure info (name, points ).
- drawHeating(Graphics, FigureState, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the heat level
- drawHeatingBar(Graphics, FigureState, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the heat level as bar.
- drawHeatingCircle(Graphics, FigureState, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the heat level as circle.
- drawHorizontalStateBar(Graphics, int, int, int, int, String, double) - Method in class com.starpoints.painter.PainterPlayerInfos
- drawImage(Graphics, String, int) - Method in class com.starpoints.painter.PainterCredits
-
Draws an image.
- drawImageCentered(String, int, int) - Method in class com.starpoints.graphics.Graphics
-
Draws the image centered.
- drawImageCentered(String, int, int, double) - Method in class com.starpoints.graphics.Graphics
-
Draws the image centered and scaled.
- drawImageCentered(String, int, int, double, double) - Method in interface com.starpoints.GraphicContext
-
Draws an image centered to the given coordinates and scaled by the given scaling factors.
- drawImageFrame(Graphics, MenuEntry, int) - Method in class com.starpoints.painter.editor.PainterLevelEnemies
-
Draw a frame around an menu image
- drawImageFrame(Graphics, MenuEntry, int) - Method in class com.starpoints.painter.editor.PainterMenuHorizontal
-
Draw a frame around an menu image
- drawItem(Graphics, int, ItemState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the Item.
- drawLifes(Graphics, FigureState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the players lifes.
- drawLine(int, int, int, int) - Method in interface com.starpoints.GraphicContext
-
Draws a line.
- drawLine(int, int, int, int) - Method in class com.starpoints.graphics.Graphics
-
Draws a line.
- drawMaxEnergy(Graphics, GameState, FigureState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the max energy level
- drawMaxEnergyBar(Graphics, GameState) - Method in class com.starpoints.painter.editor.PainterFlashAnimationItems
-
Draws the energy maximum bar.
- drawMaxEnergyBar(Graphics, GameState, FigureState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the max energy level as bar.
- drawMaxEnergyCircle(Graphics, FigureState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the max energy level as circle.
- drawNumber - Variable in class com.starpoints.game.FigureInfo
-
Flag, if number is draw on figure
- drawOval(int, int, int, int) - Method in interface com.starpoints.GraphicContext
-
Draws an oval.
- drawOval(int, int, int, int) - Method in class com.starpoints.graphics.Graphics
-
Draws an oval.
- drawPlayerPanel(Graphics, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
- drawPointExplosion(Graphics, PointState, int, int, int) - Static method in class com.starpoints.painter.Painter2DArena
-
Performs explosion routine when painting the point.
- drawPointHeating(Graphics, PointState, GameState, int, int) - Method in class com.starpoints.painter.Painter2DArena
-
Paints a heating effect.
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterFlashAnimationItems
-
Checks, if probability string is drawn.
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterFlashAnimationPlanets
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterLevelColors
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterLevelEnemies
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterLevelFogs
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterLevelItems
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterMenuHorizontal
-
Checks, if the probability string should be drawn for the menu item.
- drawProbability(SelectionMenuEntry) - Method in class com.starpoints.painter.editor.PainterShopItems
- drawRect(int, int, int, int) - Method in interface com.starpoints.GraphicContext
-
Draws a rect.
- drawRect(int, int, int, int) - Method in class com.starpoints.graphics.Graphics
-
Draws a rect.
- drawRoundBar(Graphics, int, int, int, int, int, int, int, double, int, boolean, boolean) - Method in class com.starpoints.painter.PainterPlayerInfos
- drawShaded(Graphics, String, int, int, int, int, Font) - Method in class com.starpoints.painter.arena2D.PainterThing
-
Draws a shaded string.
- drawShaded(Graphics, String, int, int, int, int, Font) - Method in class com.starpoints.painter.PainterBase
-
Draws a shaded string.
- drawShaded(Graphics, String, int, int, int, Font) - Method in class com.starpoints.painter.PainterBase
-
Draws a shaded string.
- drawSlots(Graphics, FigureState, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the inventory.
- drawState - Variable in class com.starpoints.game.FigureInfo
-
Flag, if state is draw on figure
- drawState() - Method in class com.starpoints.game.figure.BlueChrystalFigure
-
Checks, if the figure draws items and on figure shielding in 2D
- drawState() - Method in class com.starpoints.game.Figure
-
Checks, if the figure draws items and figure shielding.
- drawState() - Method in class com.starpoints.game.figure.GreenWizzFigure
-
Checks, if the figure draws items and on figure shielding in 2D
- drawState(Graphics, GameState, FigureState, int, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws shielding etc.
- drawStateBars(Graphics, GameState, FigureState, int) - Method in class com.starpoints.painter.PainterPlayerInfos
-
Draws the state indicators for shielding, hover, invisibility and invulnerability.
- drawString(String, int, int, Font) - Method in interface com.starpoints.GraphicContext
-
Draws a string.
- drawString(String, int, int, Font) - Method in class com.starpoints.graphics.Graphics
-
Draws a string.
- drawStringCentered(Graphics, String, int, int, int, int, Font) - Method in class com.starpoints.painter.arena2D.PainterThing
- drawStringCentered(Graphics, String, int, int, int, int, Font) - Method in class com.starpoints.painter.PainterPlayerInfos
- drawVerticalStateBar(Graphics, int, int, int, int, String, double) - Method in class com.starpoints.painter.PainterPlayerInfos
- dropFlag - Variable in class com.starpoints.game.item.ItemSatellite
-
Needed for correct listener removal by self-inflicted drop.
- DropMaster - Class in com.starpoints.game.figure
-
Rocketeer enemy that fires drop rockets.
- DropMaster(Game, FigureInfo) - Constructor for class com.starpoints.game.figure.DropMaster
-
Creates a new Drop Master.
- dropPoint - Variable in class com.starpoints.game.item.ItemBigMine
-
The point to be dropped on.
- dropPoint - Variable in class com.starpoints.game.item.ItemMine
-
The point on which the user used the mine.
- dropPoint - Variable in class com.starpoints.game.item.ItemRocket
-
The point on which the user fired the rocket.
- DROPROCKET - Static variable in class com.starpoints.game.figure.Rocketeer
-
Constant for drop rocket.
- DROPROCKET - Static variable in class com.starpoints.game.item.ItemRocketeer
-
Constant for drop rocket.
- DROPROCKET - Static variable in class com.starpoints.game.item.ItemRocketGenerator
-
Constant for ItemDropRocket.
- duration - Variable in class com.starpoints.animation.Animation
-
The duration in updates this animation object should be kept in the AnimationInfo.
- duration - Variable in class com.starpoints.game.figure.TemporaryRatingModifierMK2
-
The duration.
- duration - Variable in class com.starpoints.game.ItemPermanent
-
The duration.
E
- Easy - com.starpoints.game.DifficultyLevel
-
Easy mode.
- Edit - com.starpoints.editor.EditorClickMode
-
Edit mode.
- editingEnemy - Variable in class com.starpoints.editor.StarpointEditor
-
Currently selected enemy.
- editingFog - Variable in class com.starpoints.editor.StarpointEditor
-
Currently selected for.
- editingItem - Variable in class com.starpoints.editor.StarpointEditor
-
Currently selected item.
- EditingMode - Enum in com.starpoints.editor
-
Enum for the current mode in Level editor.
- Editor - com.starpoints.StarpointMode
-
Level Editor.
- EditorClickMode - Enum in com.starpoints.editor
-
Click mode when editing.
- EFFECT_BUBBLES - Static variable in class com.starpoints.painter.Painter2DArena
-
Constant for painting bubble energy fx.
- EFFECT_DOTS - Static variable in class com.starpoints.painter.Painter2DArena
-
Constant for painting dot energy fx.
- Effects - Class in com.starpoints.game
-
Handles the color effects during the game.
- Effects(SoundFx) - Constructor for class com.starpoints.game.Effects
-
Creates a new Effects.
- EffectsInfo - Class in com.starpoints.game
- EffectsInfo() - Constructor for class com.starpoints.game.EffectsInfo
- EMPTY - Static variable in class com.starpoints.animation.AnimationInfo
-
Empty Animaton singleton.
- EMPTY - Static variable in class com.starpoints.state.GameState
-
An empty GameState.
- EmptyAnimationInfo - Class in com.starpoints.animation
-
Empty AnimationInfo dummy for off-game Thing methodcalls.
- EmptyAnimationInfo(int) - Constructor for class com.starpoints.animation.EmptyAnimationInfo
-
Creates a new EmptyAnimationInfo.
- endIndex - Variable in class com.starpoints.animation.BackgroundAnimation
-
The end index.
- endIndex - Variable in class com.starpoints.animation.BackgroundImageInfo
-
The end index withing the BackgroundAnimation until this image is shown.
- ENEMIES - Static variable in class com.starpoints.io.LevelReader
-
Line identifier for level enemies.
- ENEMIES - Static variable in class com.starpoints.io.LevelWriter
-
Line identifier for level enemies.
- enemy - Variable in class com.starpoints.game.figure.EnemyRatingModifierMK2
-
The enemy.
- Enemy - com.starpoints.editor.EditingMode
-
Enemy editing.
- ENEMY_NEARBY - Static variable in class com.starpoints.game.figure.CleverComputerFigure
-
Hurrying reason bit value for a dangerous enemy nearby.
- EnemyInfo - Class in com.starpoints.game
-
Represents the info about an enemy in the LevelInfo.
- EnemyInfo(String, int, int, int) - Constructor for class com.starpoints.game.EnemyInfo
-
Creates a new EnemyInfo.
- enemyInfos - Variable in class com.starpoints.game.LevelInfo
-
List of enemy info.
- enemyIQ - Variable in class com.starpoints.game.LevelInfo
-
The enemies iq.
- EnemyRatingModifierMK2 - Class in com.starpoints.game.figure
-
Point Rating Modifier for enemy danger calculation for CleverComputerFigure.
- EnemyRatingModifierMK2(CleverComputerFigureMK2, Figure) - Constructor for class com.starpoints.game.figure.EnemyRatingModifierMK2
-
Creates a RocketRatingModifier.
- enemySpeed - Variable in class com.starpoints.game.LevelInfo
-
The enemies speed.
- energy - Variable in class com.starpoints.game.EnemyInfo
-
The enemies energy.
- energy - Variable in class com.starpoints.game.Thing
-
The current energy level of this thing.
- energy - Variable in class com.starpoints.state.ThingState
-
Energy.
- Energy - com.starpoints.game.ItemCategory
- ENERGY_FACTOR - Static variable in class com.starpoints.painter.PainterPlayerInfos
-
Factor for energy bar, players energy is divided by factor to calculate energy bar width.
- ENERGY_FACTORS - Variable in class com.starpoints.painter.PainterPlayerInfos
- energyBoost - Variable in class com.starpoints.game.item.ItemRocketGeneratorBoost
-
The energy boost.
- energyChange - Variable in class com.starpoints.game.EnergyModifier
-
The energy change.
- energyCounts - Variable in class com.starpoints.painter.editor.PainterFlashAnimationItems
-
Numbers corresponding to the energy entries.
- energyEntries - Variable in class com.starpoints.painter.editor.PainterFlashAnimationItems
-
Energy entries.
- energyFactor - Variable in class com.starpoints.game.ItemPermanent
-
Used for default duration calculation.
- energyFx - Variable in class com.starpoints.game.Thing
-
Flag, if energy max fx should be performed.
- ENERGYFX_X_RADIUS - Static variable in class com.starpoints.painter.Painter2DArena
-
x Radius for regeneration fx.
- ENERGYFX_Y_RADIUS - Static variable in class com.starpoints.painter.Painter2DArena
-
y Radius for regeneration fx.
- energyGain - Variable in class com.starpoints.game.item.ItemEnergyPlusSuper
-
The energy gain per round for the owner.
- energyGainSoundOn - Variable in class com.starpoints.SoundFx
-
Stores the current energy gain sound level for the current round.
- energylistener - Variable in class com.starpoints.game.Figure
-
A list of figure event listeners
- energyloss - com.starpoints.game.DieReason
-
Energy losses caused by ItemEnergyLosses.
- energyLoss - Variable in class com.starpoints.game.item.ItemRatPoison
-
The energy loss per round for the owner.
- energyMaxSoundPlayed - Variable in class com.starpoints.game.Thing
-
Flag, if sound for reached energy maximum was played
- energyModifications - Variable in class com.starpoints.game.Thing
-
A list of energy modifications during one round.
- EnergyModifier - Class in com.starpoints.game
-
Represents an energy modification during game.
- EnergyModifier(int, Thing, DieReason) - Constructor for class com.starpoints.game.EnergyModifier
-
Creates a new Energy modifier.
- entersColor(int, AnimationInfo) - Method in class com.starpoints.game.Figure
-
Called to check, if the figure is affected by a color when entering a point.
- entersColor(int, AnimationInfo) - Method in class com.starpoints.game.Thing
-
Called, if the thing occupies a point with the given color.
- entersColor(Figure, int, AnimationInfo) - Method in class com.starpoints.game.Item
-
Called, if the figure enters a point.
- entersColor(Figure, int, AnimationInfo) - Method in class com.starpoints.game.item.ItemGrayBlocker
-
Called, if the figure enters a black, blue or gray point.
- entersColor(Figure, int, AnimationInfo) - Method in interface com.starpoints.game.listener.FigureColorListener
-
Called, if the figure enters a point.
- entersExplosion() - Method in class com.starpoints.game.ComputerFigure
-
Checks, if this figure wants to enter an explosion.
- entersExplosion() - Method in class com.starpoints.game.figure.FlameBall
-
Checks, fi the figure wants to enter explosions.
- entersExplosion(int) - Method in class com.starpoints.game.figure.CleverComputerFigure
-
Checks, if this figure wants to enter an explosion.
- enterShop() - Method in class com.starpoints.game.Shop
-
Stops the sound clip and switches the mode to Shop.
- enterShop() - Method in class com.starpoints.StarpointController
-
Call to enter shop item with given index during game.
- entries - Variable in class com.starpoints.painter.PainterMenu
-
Map of menu entries.
- entries - Variable in class com.starpoints.ScoreList
-
The list of score entries.
- entryCount - Variable in class com.starpoints.ScoreList
-
The number of entries for the list.
- equals(Object) - Method in class com.starpoints.game.figure.BombRatingModifierMK2
- equals(Object) - Method in class com.starpoints.game.figure.EnemyRatingModifierMK2
- equals(Object) - Method in class com.starpoints.game.figure.RocketRatingModifierMK2
- equals(Object) - Method in class com.starpoints.game.Point
-
Checks, if the other Object is a thing with the same id.
- equals(Object) - Method in class com.starpoints.game.Thing
-
Checks, if the other Object is a thing with the same id.
- equals(Object) - Method in class com.starpoints.game.UpdateInfo
-
Checks, if the other object is an UpdateInfo with the same ID.
- equals(Object) - Method in class com.starpoints.state.PointState
- equals(Object) - Method in class com.starpoints.state.ThingState
- exhausted - com.starpoints.game.DieReason
-
Destruction e.g. by being using up
- exit() - Method in class com.starpoints.network.StarpointClient
-
Exits this client.
- exit() - Method in class com.starpoints.network.StarpointNetworkHandler
-
Stops all server and client threads.
- exit() - Method in class com.starpoints.StarpointController
-
Exits Starpoints, saves the high score list and shows the credits.
- exitUpdateThread - Variable in class com.starpoints.editor.StarpointEditor
-
Flag for keeping updater thread running.
- exitX - Variable in class com.starpoints.game.item.ItemAbstractChrystal
- exitY - Variable in class com.starpoints.game.item.ItemAbstractChrystal
- explode(int, int, Thing) - Method in class com.starpoints.game.Point
-
Lets the point explode for the number of length rounds with an explosion power of power.
- explode(Point, int, int, int, boolean, Thing) - Method in class com.starpoints.game.Effects
-
Lets the points within the given radius around the point p explode with the given power for the given number of rounds.
- explode(Thing) - Method in class com.starpoints.game.Point
-
Lets this point explode for 3 rounds with the fields default energy loss.
- explodeDelayed(int, int, int, int, Thing) - Method in class com.starpoints.game.Point
-
Lets the point explode after the given delay with the given explosion power for the given number of rounds with the given radius.
- explodes(Figure, Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.BonusManager
- explodes(Figure, Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.Item
-
Empty figure listener method.
- explodes(Figure, Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.item.ItemAntiKill
-
FigureListener method that prevents explosion.
- explodes(Figure, Thing, DieReason, AnimationInfo) - Method in class com.starpoints.game.item.ItemBlackBlocker
-
Figure listener method.
- explodes(Figure, Thing, DieReason, AnimationInfo) - Method in interface com.starpoints.game.listener.FigureKillListener
-
Called, if the figure is destroyed.
- exploding - com.starpoints.game.Status
-
Thing is exploding.
- explosion - com.starpoints.game.DieReason
-
Loss by an explosion.
- explosion - com.starpoints.game.ShieldType
-
Shield against explosion.
- EXPLOSION - Static variable in class com.starpoints.painter.Explosions
-
Constant for die fx caused by explosion.
- EXPLOSION_BONUS - Static variable in class com.starpoints.game.BonusManager
- EXPLOSION_BONUSLIMIT - Static variable in class com.starpoints.game.BonusManager
- explosionCounter - Variable in class com.starpoints.game.Thing
-
Counter for explosion effects.
- explosionDuration - Variable in class com.starpoints.game.item.ItemRocket
-
Duration of detonation.
- explosionEnergyLoss - Variable in class com.starpoints.game.LevelInfo
-
The energy a figure will loose while standing on an exploding point per round.
- explosionPower - Variable in class com.starpoints.game.Point
-
The current explosions power.
- explosions - Static variable in class com.starpoints.painter.Explosions
-
Stores the explosion images
- Explosions - Class in com.starpoints.painter
-
Class for showing explosion and other figure effect images.
- Explosions() - Constructor for class com.starpoints.painter.Explosions
- explosionsOffCounter - Variable in class com.starpoints.game.Effects
-
Counter for disabling explosions.
- explosionsOn - Variable in class com.starpoints.game.Effects
-
Flag, if explosions are enabled.
- explosionSoundOn - Variable in class com.starpoints.SoundFx
-
Stores the current explosion sound level for the current round.
- explosionSource - Variable in class com.starpoints.game.item.ItemBigMine
-
The source of the detonation.
- explosionSource - Variable in class com.starpoints.game.Point
-
The source of an explosion on this point
- extraLiveClip - Variable in class com.starpoints.SoundFx
-
The clip played for extra lives.
- EXTRALIVES - Static variable in class com.starpoints.game.Game
-
Point values at which a player will get an extra life.
- ExtraMusic - com.starpoints.sound.MusicMode
-
Extra music.
F
- f - Variable in class com.starpoints.game.Effects
-
The current field.
- factor - Variable in class com.starpoints.game.FlashInfo
- factor - Variable in class com.starpoints.painter.arena2D.PainterItemBigMine
-
Scaling factor for the active overlay image. 1 as default.
- factor - Variable in class com.starpoints.painter.arena2D.PainterItemSatellite
-
Radius factor for circle.
- factor - Variable in class com.starpoints.painter.arena2D.PainterItemSecretLevel
-
Scaling factor for the active overlay image. 1 as default.
- FACTOR - Static variable in class com.starpoints.painter.PainterLeagueBoard
-
Scaling factor.
- FACTOR - Static variable in class com.starpoints.painter.PainterLeaguePlayers
-
Scaling factor.
- FACTOR - Static variable in class com.starpoints.painter.PainterSkinSelection
-
Debug flag.
- FADECOUNT - Static variable in class com.starpoints.game.Game
-
Duration of message fade mode changes in LevelIntro etc.
- FadeIn - com.starpoints.game.ShopMode
-
Fade in animation.
- FADEIN_MAXCOUNT - Static variable in class com.starpoints.game.Shop
-
Max counter for the fade in effect.
- FadeInField - com.starpoints.game.Game.FlashState
- FadeOut - com.starpoints.game.ShopMode
-
Mode while showing exit message.
- FadeOutField - com.starpoints.game.Game.FlashState
- failProb - Variable in class com.starpoints.game.ShopInfo
-
Probability of negative dealer effect - default is 0.
- Fast - com.starpoints.game.SpeedLevel
-
Fast mode.
- FAST_SPEED - Static variable in class com.starpoints.Options
-
Speed Constant for fast mode.
- FASTROCKET - Static variable in class com.starpoints.game.figure.Rocketeer
-
Constant for fast rocket.
- FASTROCKET - Static variable in class com.starpoints.game.item.ItemRocketGenerator
-
Constant for ItemFastRocket.
- field - Variable in class com.starpoints.game.figure.RatingModifierMK2
-
Ratings for the points.
- field - Variable in class com.starpoints.game.Fog
-
The field the fog is on.
- field - Variable in class com.starpoints.game.Level
-
The field.
- field - Variable in class com.starpoints.game.Point
-
The field this point is on.
- Field - Class in com.starpoints.game
-
The field for a game of Starpoints.
- Field(Level, LevelInfo) - Constructor for class com.starpoints.game.Field
-
Creates a field for the given level.
- FIELD - Static variable in class com.starpoints.io.